368 points (human) / 181 points (duck), incomplete writeup
Human Form
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Duck Form
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Ambidextrous [15]
Enhanced Dodge [15]
Toughness [25]
Trained by a Master [40, includes Weapons Master under the Chambara rules]
(Astute readers will note that Mousse has more than the recommended -40 points in disadvantages. This is because conversions of fictional characters are not bound by the usual point limits: you give them what they are shown to have in the published source material, and ignore the usual limits given in the rulebooks. -RK)
Bad Sight: nearsighted, correctable [-10]
Code of Honor: Martial Artist (never turn down an honorable challenge, fight your opponent fairly, keep your word) [-10]
Jealousy: of Ranma having Shampoo's love [-10]
Obsession: win Shampoo's love [-15]
Uncontrollable change: cold water turns him into a duck, hot water turns him into a human [-10]
Always has a weapon hidden somewhere on his person
Dresses in baggy clothes whenever possible
Usually forgets to wear his glasses
Area Knowledge: Tokyo - 15 [1]
Acrobatics - 16 [8]
Demolitions/TL4 - 14 [8]
Language: Japanese - 12 [2]
Jumping - 15 [1]
Savoir-faire: dojo - 12 [1]
(Based on An Ch'i, Cinematic version - see pg. MA 77)
(to follow)
The material presented here is the creation of Bruce Grubb, posted to rec.games.frp.gurps on 31 October 2003 and put on this website with his knowledge and implied consent. It is based on the intellectual property of Rumiko Takahashi, and is intended for use with the GURPS Third Edition system from Steve Jackson Games. This material is not official and is not endorsed by Ms. Takahashi or Steve Jackson Games.