Mousse

368 points (human) / 181 points (duck), incomplete writeup

Human Form
ST 14 [45] IQ 12 [20]
DX 15 [60] HT 15 [60]
          Duck Form
ST 4 [-50] IQ 12 [20]
DX 15 [60] HT 15/4 [5]

Advantages

Ambidextrous [15]
Enhanced Dodge [15]
Toughness [25]
Trained by a Master [40, includes Weapons Master under the Chambara rules]

Human Form only:
Appearance: Handsome [15]
Enhanced Block [6]
Enhanced Parry: all weapons [10]
Duck Form only:
Appearance: Attractive/Cute [5]
Feathers [4]
Flight [40]

Disadvantages

(Astute readers will note that Mousse has more than the recommended -40 points in disadvantages. This is because conversions of fictional characters are not bound by the usual point limits: you give them what they are shown to have in the published source material, and ignore the usual limits given in the rulebooks. -RK)

Bad Sight: nearsighted, correctable [-10]
Code of Honor: Martial Artist (never turn down an honorable challenge, fight your opponent fairly, keep your word) [-10]
Jealousy: of Ranma having Shampoo's love [-10]
Obsession: win Shampoo's love [-15]
Uncontrollable change: cold water turns him into a duck, hot water turns him into a human [-10]

Duck Form only:
Incovenent Size: small [-10]
Mute (can quack) [-20]
No Fine Manipulators [-25]

Quirks

Always has a weapon hidden somewhere on his person
Dresses in baggy clothes whenever possible
Usually forgets to wear his glasses

Mundane Skills

Area Knowledge: Tokyo - 15 [1]
Acrobatics - 16 [8]
Demolitions/TL4 - 14 [8]
Language: Japanese - 12 [2]
Jumping - 15 [1]
Savoir-faire: dojo - 12 [1]

Martial Arts Skills: Hidden Weapons

(Based on An Ch'i, Cinematic version - see pg. MA 77)

Primary Skills:
Fast-draw: arrow - 15 [1]
Fast-draw: one-handed sword - 15 [1]
Fast-draw: two-handed sword - 15 [1]
Holdout - 23 [24]
Throwing - 15 [4]
Traps/TL4 - 15 [8]
 
Secondary Skills:
Armory/TL3+4: thrown weapons - 14 [8]
Blowpipe - 14 [2]
 
Optional Skills:
Axe/Mace - 15 [2]
Bow - 15 [4]
Broadsword - 15 [2]
Crossbow - 15 [1]
Flail - 15 [4]
Judo - 13 [1]
Karate - 13 [1]
Shield - 15 [1]
Spear - 15 [2]
Two-handed Axe/Mace - 15 [2]
Two-handed Sword - 15 [2]
Whip - 15 [2]
 
Maneuvers:
Feint: throwing - 19 [6]
Hit Location: throwing - 14 [2]
 
Cinematic Skills:
Power Blow - 12 [4]
Presure Point - 12 [4]
Throwing Art - 15 [4]

Background

(to follow)


The material presented here is the creation of Bruce Grubb, posted to rec.games.frp.gurps on 31 October 2003 and put on this website with his knowledge and implied consent. It is based on the intellectual property of Rumiko Takahashi, and is intended for use with the GURPS Third Edition system from Steve Jackson Games. This material is not official and is not endorsed by Ms. Takahashi or Steve Jackson Games.

HomeAnime FAQsAnime FanficsAnime Meganekko
Ani-Mayhem CardsAnime in RPGsAnime LinksAnime Miscellany